Created for the 48th Jetlag Weekly, curated by Marco Zagara (https://www.instagram.com/marcozagara/).
Basemesh from Daz Studio, with additional modeling in Blender. All textures are procedural Blender materials. Rendered in Blender, using Cycles.
Used assets:
- "Futuristic Weapon", by Ivan Mityaev (www.artstation.com/imm)
- "Rebecca Edition Gun", by Martin Boldo (www.artstation.com/martinboldo)